Video Game Foundations
DRAFT 2015-2016 UNDERGRADUATE STUDIES CATALOG
Becomes Effective 1 June 2015 through 31 May 2016
Please see the Undergraduate Catalog Archives for the current 2014-2015 Catalog
or for PDF version of past catalogs.
18 credit hours
This program offered by School of Communications/Electronic and Photographic Media Department
The certificate in video game foundations identifies the intellectual and artistic aspects of video games. It is designed to augment many existing programs of study, such as computer science, animation, creative writing, interactive media, audio and filmmaking, helping students to gear their work to participate in the gaming industry.
Students must earn a grade of C or better in all courses applied toward the certificates.
For information on general requirements for the certificate, see Certificate Program Policies and Procedures.
Students will be able to:
- Identify and interpret video and traditional gaming concepts;
- Define the cultural and historical significance of the gaming medium;
- Critique video and traditional games from a number of standpoints;
- Write and tell stories appropriate to the gaming medium;
- Collaborate, interact and create shared experiences;
- Recognize current industry trends.
This certificate consists of 18 required credit hours taken at Webster University.
- GAME 2000 Introduction to Video Game Theory and Design (3 hours)
- GAME 2500 Traditional Game Design (3 hours)
- GAME 3000 Video Game Design I (3 hours)
- GAME 3500 History of Video Games (3 hours)
- GAME 4000 Video Game Level Design (3 hours)
- GAME 4500 Video Game Design II (3 hours)