Games and Game Design (BA)


2014-2015 UNDERGRADUATE STUDIES CATALOG
Effective 1 June 2014 through 31 May 2015

Please see the Undergraduate Catalog Archives for PDF version of past catalogs.

This program offered by School of Communications/Electronic and Photographic Media Department

Program Description

The BA in game design offers students a unique approach to learning game design and how it integrates within a variety of disciplines. Students will learn theory and design in both traditional and video games contexts. They will develop and create their own games (both independently and as a part of a team) through a series of workshop classes and electives. Students are encouraged to focus on an area of concentration that aligns with their interests in order to best apply their strengths to the creation of successful games.

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Learning Outcomes

Successful graduates of the program will be able to:

  • Create games with fundamental and technical proficiency;
  • Explain the business of games (what makes games profitable and how they are produced);
  • Demonstrate a competency and learn how this skill fits into the game design ecosystem;
  • Identify principles of gamification and how games apply in real-world applications.

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Degree Requirements

A minimum of 128 credit hours consisting of the following:

  • 60 required credit hours
  • Applicable university global citizenship or general education program hours
  • Electives

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Required Courses (51 credit hours)

  • EPMD 1000 Introduction to Media Production (3 hours)
  • ANIM 1000 Animation I (3 hours)
  • MEDC 1010 Introduction to Mass Communications (3 hours)
  • ANIM 1020 3D Animation Production: Core Concepts (3 hours)
  • COSC 1550 Computer Programming I (3 hours)
  • INTM 1600 Introduction to Interactive Digital Media (3 hours)
  • GAME 2000 Introduction to Video Game Theory and Design (3 hours)
  • MEDC 2200 Ethics in the Media (3 hours)
  • GAME 2500 Traditional Game Design (3 hours)
  • SOCI 2650 Games and Society (3 hours)
  • GAME 3000 Game Design I (3 hours)
  • GAME 3500 Video Game History (3 hours)
  • GAME 4000 Level Design (3 hours)
  • GAME 4650 Game Design Seminar (3 hours)
  • GAME 4500 Game Design II (3 hours)
  • GAME 4600 Video Game Production (3 hours)
  • GAME 4620 Senior Overview* (3 hours) or
  • MEDC 4950 Internship (3 hours)

*Capstone Course

Elective Courses (Select 9 credit hours from the following)

  • ANIM 2030 Introduction to 3D Animation (3 hours)
  • ANIM 3200 Intermediate 3D Animation (3 hours)
  • ANIM 4200 Advanced 3D Animation (3 hours)
  • COSC 1560 Computer Programming II (3 hours)
  • COSC 1570 Mathematics for Computer Science (3 hours)
  • COSC 2070 Introduction to Mobile Technology (3 hours)
  • INTM 2200 Visual Design for Interactive Digital Media (3 hours)
  • INTM 3200 Interface Design (3 hours)
  • INTM 3300 Programming for Interactive Digital Media (3 hours)
  • AUDI 1000 Audio Production I for Non-Majors (3 hours)
  • ANIM 3150 Special Topics in Animation (3 hours)
  • GAME 3150 Special Topics in Game Design (3 hours)
  • INTM 3150 Special Topics in Interactive Digital Media (3 hours)

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