Joshua Yates | Webster University

Joshua Yates

Joshua Yates head shotPosition

Assistant Professor, Program Facilitator, Games and Game Design

Department

Electronic and Photographic Media

Home Campus

St. Louis (Webster Groves)

Areas of Expertise and Research

  • Gamification in Education
  • Game-based learning in education
  • Augmented and virtual reality
  • Machine learning
  • Serious games and simulation

Courses Taught

GAME 2000 Introduction to Video Game Theory and Design
GAME 3000 Video Game Design I
GAME 3150 Topics: Game Scripting with C#
GAME 3150 Topics: iOS Game and App Development
GAME 3150 Topics: Topics: Digital RPG Design
GAME 3150 Topics: Interactive Storytelling and Visual Novels (VNs)
GAME 3150 Topics: Global Game Jam - Game Developers
GAME 3599 Independent Learning Experience
GAME 4000 Video Game Level Design
GAME 4500 Video Game Design II
GAME 4620 - Senior Overview
INTM 3150 Topics: iOS Game and App Development
NPRO 5900 New Media Project Production

Education

Master of Fine Arts, Lindenwood University, 2018
Bachelor of Science, Drury University, 2007

About

Before joining Webster University, Joshua Yates was an independent game designer and developer in the St. Louis area, working as executive producer and president of Accordion Games. His commercial works include Aiden's Labyrinth, Arcology, Pathos, DragonTiles!, CelticTiles, GoodDog!, Invaders, Invaders Attack!, and GloGo. 

His current research explores digital game based learning (DGBL) in higher education as well as expanding the use of machine learning to improve overall experience in games and simulations.

Yates is pursuing a doctoral degree in education.

Media

GameSkinny
Small Budgets, Large Ideas - The Accordion Games Story

Contact Information

Office phone 314-246-5926
E-mail or joshuayates99@webster.edu

updated 4/2019