Costume design students continue developing basic skills, including costume construction, shop practices, and rendering techniques. The third and fourth years are focused on design and conceptual experience, both in the studio and in actual production work. Students experience every facet of the design process, including concept meetings, shopping, working with costume staff, fittings and technical and dress rehearsals, which is vital to understanding the link between theory and practice.
Webster is one of few undergraduate institutions where students design all of the productions.
Students see their designs realized on stage.
Practical shop and stage work is combined with conceptual work in the design studio.
Students graduate with a portfolio of produced work, in addition to projects.
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Contact: John Wylie, Head of Design/Tech
BFA in Costume Design
Find out more about the overall curriculum, electives, learning outcomes and more.
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