Hone Your Craft
An animator is both a storyteller and an artist. Exercise your skills making images move, not just on the screen, but in the hearts and minds of your audience.
Webster's animation programs give you a strong foundation in the techniques of hand-drawn and computer animation, the technology that powers today's cutting-edge animated content, and the theoretical knowledge that will grow your artistic perspective. Our students synthesize theory and practice to create vibrant animated content with a global viewpoint. You will gain insight and mentorship from our practitioner faculty.
The BA in Animation prepares you for a career in independent and commercial animation. You will develop a broad range of expertise in animation arts including 2D and 3D character animation, game art, comics, concept art, and character design.
A Top 25 Animation BA Degree Program
Webster University is ranked #21 for its Bachelor of Arts in Animation program in the United States for 2022 by the Animation Career Review, an online resource dedicated to providing aspiring animation students with information on the best schools in the field. Webster’s Animation program is also ranked #19 in the Midwest and #2 in Missouri.
“Everything’s so personal here, and my classes, despite having other students, always feel one-on-one for me. I feel secure with my future in this field. I'm honestly super glad I came here instead of a bigger school in a bigger city.”
BA in Animation, '20Senior Project: Infernal Escapades
Personalize Your Learning Experience
Develop Your Portfolio
In your time at Webster, you will make and distribute your own animations, develop an individual style and voice, work in a welcoming and creative studio environment, and graduate with a comprehensive portfolio of independent artistic work.
Details of Webster's Animation programs
In its 14th year, the Kinematifest is a student initiative created for and by Webster University students. Our mission is to inspire and innovate Webster University students to grow as artists through motion pictures; to draw attention to rising filmmakers and animators; to give students a chance to present their work; to encourage dialogue with the community.
The Festival is an event designed to promote student work. We want to allow students and the greater community to enjoy art in an all-encompassing virtual event. With independent films and animation, professional speakers, and local companies we will provide a day full of exploration and entertainment in the world of film. The three core outcomes of the festival are competitive success, inspiring creativity, and creating a strong community network.
There are nine categories: Documentary, Comedy, Drama, Horror, Experimental, Music Videos, Experimental Animation, Animated Shorts, and Animated Clips.
Webster graduates work in the animation, video game, and comics industry with companies such as Disney, Dreamworks, Sony Pictures Imageworks, Digital Domain, Industrial Light and Magic, Riot Games, Image Comics, Motion Picture Company, Insomniac Games, IDW, Double Negative, Titmouse, Bento Box Entertainment, Dark Horse, Stoopid Buddy, Oni, and Joe Murray Studio.
Webster alumni have worked on films, television, video games, and animations, such as Frozen, The Avengers, Raya and the Last Dragon, Rogue One: A Star Wars Story, Moana, Doctor Strange, Zootopia, Game of Thrones, Dune, Hotel Transylvania, The Wolverine, Godzilla: King of the Monsters, Guardians of the Galaxy, How to Train Your Dragon, Captain America: The Winter Soldier, Kung Fu Panda 3, King Kong, Star Wars: Episode I – The Phantom Menace, The Spongebob Movie: Sponge Out of Water, Pacific Rim, Apollo 13, Beowulf and all three installments of the Lord of the Rings.
Past visiting animation artists and historians include Floyd Norman, Rich Moore, Byron Howard, Bill Plympton, Emily Hubley, Faith Hubley, Brad Schiff, John Canemaker, Jerry Beck, Will Vinton, Ray Harryhausen, Kathy Rose, Deanna Morse, Ari Grabb, Chuck Jones, Frank Thomas, and Ollie Johnston.
Webster University provides access to industry-level software and hardware, including cintiq workstations and motion-capture technology.
“I enjoyed how relatable and knowledgeable all the students and faculty are [at Webster]. I also liked the easy access to ... programs and lab facilities.”
BA in Animation, '20Senior Project: Ninja Strike Force
BA in Animation
Find out more about the overall curriculum, electives, learning outcomes and more.
Explore Our State-of-the-Art Facilities and Equipment
The School of Communications complex houses a state-of-the-art media production and education facility, meeting industry standards, and including unique, first-in-the-region technologies and capabilities. Studio facilities include an audio and video production/recording suite, sound stage, workshop space, photography studio, gallery, animation, game design, and video post-production labs as well as flexible teaching spaces.
Get Started on Your Program
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Connect with the School of Communications
Conjuring Movie Magic: Johnson's Visual Effects Work Featured in 'Hocus Pocus 2'
October 6, 2022
News Around Webster: Andrea Miller, Animation Workshop and Tashkent Creativity Week
June 21, 2022
Webster University’s Animation Program Ranked Among the Top in the U.S.
March 9, 2022